package org.orion.engine.math;

public class Vector4d {
	public double x,y,z,w;
	
	public Vector4d() { 
		
	}
	public Vector4d(Vector2d v,double z,double w) { 
		set(v.x, v.y, z, w);
	}
	
	public Vector4d( Vector3d v,double w) { 
		set(v.x, v.y, v.z, w);
	}
	
	public Vector4d( double x,double y,double z,double w) { 
		set(x, y, z, w);
	}
	
	public void zero() { x=y=z=w=0;}
	public void set(double x,double y,double z,double w) { 
		this.x=x;
		this.y=y;
		this.z=z;
		this.w=w;
	}

}
